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Toribash for Mac

Turn-based martial arts fighting game.

Free
In English
4.8
Based on 3 user rates

Toribash overview

Toribash is a turn-based fighting game. Create your own martial arts movies in single player sandbox mode, or join the competition in the multi player modes.

Focus is on tactics rather than reaction and button mashing. The game features physics, full dismemberment, decapitation and comic style blood.

What’s new in version 5.55

Battle Pass:
  • Toribash Season 8 comes with Battle Pass and 5.55 features the new GUI to help you view your season and BP progress, quests and claim rewards
  • Learn more about Toribash Season 8 and Battle Pass: https://toribash.com/season8
Quests:
  • Quests screen has received a complete overhaul and is now easier to use, provides more information and supports new quest types
New quests that you'll notice when completing Battle Pass and with future events:
  • Bounty related quests
  • Requirements to win games by points or disqualification
  • Market related quests
Bounties:
  • Old players may remember bounty text working differently in the past - it would be added to your account after the bounty is claimed instead of only being shown while it's active.
  • Well, now we have both!
  • "After claim" bounty text can be set for the additional 2000 TC and is a great way to customize your profile with an extra caption or annoy your friends with some silly text that they'd have to live with
Scripting:
  • Starting with 5.55, all new functionality will have EmmyLua-powered annotations for easier code understanding and documentation purposes. You can get it as a VS Code plugin: https://marketplace.visualstudio.com...me=sumneko.lua
  • Texture resolution is no longer required to have power-of-two sides
  • draw_quad() has been extended to support texture tinting
UIElement updates:
  • Patterned and recolorable image support for UIElements
  • UIElement imageHoverColor and imagePressedColor fields to use for image transition animations
  • Horizontal scrollable lists support for UIElements
  • UIElement mouse hooks are now initialized by default and no longer need to be defined manually by scripts
  • Support for different radius values for the top and bottom side of rounded UIElements
  • Shorthand functions for adding single mouse handlers: addMouseDownHandler(), addMouseUpHandler(), addMouseMoveHandler(), addMouseUpRightHandler()
  • Table-related functions defined in uielement.lua are now a part of _G.table
  • table.qsort() fix to support string with number/boolean comparison
  • String-related functions defined in uielement.lua are now a part of _G.string
  • Guid() function is now named generate_uid()
  • debugEcho() function is now named print_r()
  • Global variables defined in menu_manager.lua are now TBMenu fields
  • Draw call performance improvements for rounded UIElements
  • Major performance improvement for scrollable lists when controlled with a UI bar
Other changes:
  • Notifications now support scrolling through the long messages and have a tidied up look
  • Ability to delete private messages from Notifications menu
  • Better UX for Steam Wallet microtransactions
  • Fixed starting camera position on large mods to stick to active player by default
  • Standalone client will now remember the Toribash path and use it to update data files when installing a new version next time
  • Standalone client and admin-run Steam client now register a handler for toribash://connect room links to launch the game and join a room
  • Added new flags
  • Ability to enable exhibition mode (/opt exhibition 1) that will auto-cycle replays in active folder until you start a new game
  • Ability to disable auto tourney broadcasts but keep showing other global messages (Settings -> Game)
  • Fixed bug with default player3 and player4 being sometimes displayed shortly after game launch
  • Fixed potential Lua drawing issues when using negative values for size in draw_quad() and draw_disk() calls
  • Fixed bug with post-game earned TC/Qi info being shown incorrectly
  • Added support for chat scrolling with numpad
View older Toribash versions

Toribash for Mac

Free
In English
Version 5.55
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4.8

(36 Reviews of Toribash)

  • Comments

  • User Ratings

Corpsecorps
Corpsecorps
Oct 2 2008
3.5
0.0
Oct 2 2008
0.0
Version: 3.5
Did i mention the VERY STEEP LEARNING CURVE? It's about mastering the sometimes unintuitive properties of physics which govern the behavior of the unsophisticated bodies in the game. Try making your player move like a _person_ and you will be doing a lot of ineffectual, clumsy contorting and falling over, or being rapidly knocked to bits in head-to-head combat. In other words, it's a very innovative, interesting game if you have lots of time to master it. If not, it's more enjoyable to watch.
Corpsecorps
Corpsecorps
Mar 2 2008
3.1
0.0
Mar 2 2008
0.0
Version: 3.1
Cool! Bloody. Very steep learning curve.
Boris-A
Boris-A
Jul 29 2007
2.62
0.0
Jul 29 2007
0.0
Version: 2.62
Pretty neat, huh?
Blackberu
Blackberu
Jul 29 2007
2.62
0.0
Jul 29 2007
0.0
Version: 2.62
Seems interesting enough.
Waldwolf
Waldwolf
Jul 29 2007
2.62
0.0
Jul 29 2007
0.0
Version: 2.62
forward,down,forward,down,triangle fatality!
Bailiss
Bailiss
Nov 20 2006
5.0
Nov 20 2006
5.0
Version: null
hced
hced
Oct 27 2006
4.3
Oct 27 2006
4.3
Version: null
williamn100
williamn100
Jan 11 2030
5.5
5.0
Jan 11 2030
5.0
Version: 5.5